How to Clear Ancient Spires in Enshrouded — Climb, The Flame, Fast Travel
Ancient Spires are climbing-puzzle towers. Learn who can enter, how the climb works, what The Flame at the top unlocks, and all eight Spire locations.
Editor’s note: The mechanics, the eight-Spire list and the loot tables below come from early-access coverage and reflect Enshrouded’s fixed world generation. Anything that could change at 1.0 is marked not yet independently verified rather than guessed. Last verified: 2026-10-13.
Ancient Spires are the Ancients’ teleportation towers, and clearing one is less about combat and more about a vertical climb. This guide covers who can enter, how the climb works, and the exploration chain The Flame at the top starts.
At a glance
| Structure | Vertical tower: climbing puzzles, locked doors, traps |
| Entry | Ancients and Flameborn only |
| Top reward | The Flame: starts the Obelisk chain + fast travel |
| Spires | Eight listed in early access |
| Deep dive | Ancient Spires POI page |
Who can enter an Ancient Spire?
Only Ancients and Flameborn can enter the Ancient Spires - as a Flameborn, you qualify from your first hour. The Alchemist theorizes the Ancients built them as fast travel points, which is exactly what they become once you reach the top.
How do you clear a Spire?
Each Spire is a climb: puzzle floors, locked doors and traps stacked vertically. Clear the floors one by one and the tower ends at The Flame. The puzzle vocabulary - locks, pressure plates, teleporters - is the same across towers; the Ancient Spires POI page breaks down how each puzzle type works.
What does The Flame at the top do?
Reaching the top starts the real exploration chain:
- Speak with The Flame - it reveals the locations of Ancient Obelisks in that biome or sub-biome.
- Interact with the Obelisks - they reveal Shroud Roots and Flame Shrines in the same region.
- Fast travel unlocks - the Spire itself registers as a permanent fast-travel node.
Because Spires sit near the center of each biome, the unlocked tower becomes your glider hub for the whole region.
All Ancient Spires in Enshrouded
Eight Spires were listed during early access - one per major biome plus three sub-biome towers:
| Ancient Spire | Region |
|---|---|
| Ancient Spire - Springlands | Springlands |
| Ancient Spire - Low Meadows | Springlands sub-biome |
| Ancient Spire - Revelwood | Revelwood |
| Ancient Spire - Blackmire | Revelwood sub-biome |
| Ancient Spire - Nomad Highlands | Nomad Highlands |
| Ancient Spire - Kindlewastes | Kindlewastes |
| Ancient Spire - Albaneve Summits | Albaneve Summits |
| Ancient Spire - Veilwater Basin | Veilwater Basin sub-biome |
What loot is inside?
Spire loot sits on benches, in urns and on shelves, and the item pool changes by biome. The Nomad Highlands Spire holds Tin Bars, Bronze Bars, Fossilized Bone, Salt and potions; the Kindlewastes Spire adds Iron Bars, Fossilized Bone Dust and Blue Fabric. Grab it all before you jump.
Which quests involve the Spires?
Five early-access quests send you to the towers: The Ancient Spires, Reclaim The Wilderness, Follow The Melody, Ignite The Snowy Mountaintops and A Lighthouse In Sunless Seas. Later Spire quests arrive alongside their biome, so expect new ones at 1.0.
Tips for clearing Spires
- Clear the Spire before chasing its Obelisks: the tower reveals where the Obelisks stand.
- Keep shroud protection ready - several Spire entrances sit inside the Shroud.
- The loot is one-time but worth taking: bars and bones from the shelves feed early crafting like Fossilized Bone runs.
The Enshrouded beginner guide covers the early route that leads you to your first tower.
FAQ
Who can enter an Ancient Spire in Enshrouded?
What does The Flame at the top of a Spire do?
How many Ancient Spires are in Enshrouded?
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