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Fell Sicklescythe — Haunted Sun Temple, Flame 6, and Block the Sickles

Beat the Fell Sicklescythe in Enshrouded at the Haunted Sun Temple: it never stops moving, its sickle projectiles hit like trucks, and Flame 6 is non-negotiable.

20/9/2026 Last updated: 20/9/2026 English fallback 3 min read

FAQ

Where is the Fell Sicklescythe found?
In the Kindlewastes, at the Haunted Sun Temple.
What Flame level do I need?
Flame 6.
How do I deal with its sickles?
Block the sickle throws and use the perfect-parry windows after them as your damage openings.
What do I avoid?
Its spinning AoE phases. It is highly mobile, so keep your distance during the AoE windows.

Editor’s note: We have been testing this in early access and confirm the mechanics and location described on this page. Where a value could not be confirmed we mark it verify at 1.0 rather than guess - and re-check on launch day. Last verified: 2026-09-20.

Scope note: This page is written for 1.0 (October 15, 2026) from verified early-access data. Mechanics and location are confirmed. HP, drop rates, and phase timings marked verify at 1.0 — re-check on launch day.

Where to find it

The fell sicklescythe lives in Kindlewastes, Haunted Sun Temple — head to Kindlewastes and follow the biome-specific landmark for this arena. See the Flame Altar guide for gate mechanics.

Attack patterns (verified early access)

Confirmed behavior

  • Location: Kindlewastes, Haunted Sun Temple
  • Gate: Flame 6
  • Core mechanic: Perfect-parry windows after sickle throws is the reliable window; Spinning AoE phases is what to avoid

Phase breakdown

Phases are structured for 1.0; only the early-access behavior below is confirmed, the rest is a placeholder for launch-day verification.

Phase 1 — Single phase (early access). High mobility, but its thrown sickles can be perfectly parried - that is the core of the fight. Watch for the AoE phases where it resists, and space out your parry attempts.

Phase 2

Phase 3

What changes at 1.0

General guidance: match your build to the boss’s confirmed weak point — Perfect-parry windows after sickle throws. Bring Flame Altar safe-zone retreats within sprint range. See the Comfort system guide for Stamina management tips.

Drops & rewards

1.0 verification checklist

When 1.0 drops on October 15, re-check these before un-drafting this page:

  • HP value (confirm in-game or from patch notes)
  • Drop table and drop rates
  • Phase count and tell timings
  • Any named-attack reworks or balance changes
  • Whether gate Flame level shifted

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